![]() ![]() In the 800-strong infantry units, “wastage” rates were as high as 10 percent per month, or 80 soldiers killed or incapacitated. Outside of formal battles, snipers and shells regularly killed soldiers in the trenches, a phenomenon known as “wastage.” This regular death toll ensured the need for constant reinforcements. A Steady Trickle of DeathĮven in the so-called quiet moments, trench life witnessed a steady trickle of death and maiming. More aggressive operations involved patrolling for enemy activity or conducting raids to kill or capture enemy troops or to gather intelligence. Here, work parties repaired barbed wire or dug new trenches. Under cover of darkness, soldiers often climbed out of their trenches and moved into No Man’s Land, the blasted landscape separating the two armies. Players will experience the realities of the First World War. Nighttime in the trenches was both the busiest and the most dangerous. Good afternoon dear players We are working on a new Trench Assault multiplayer mode. Soldiers read, kept journals, wrote letters, or gambled. In between work fatigues, there was often time for leisure activities. During daylight hours, they conducted all work below ground and away from the snipers’ searching rifles. Day-to-Day Workįollowing morning stand-to, inspection, and breakfast, soldiers undertook any number of chores, ranging from cleaning latrines to filling sandbags or repairing duckboards. Afterwards, if there had not been an assault, they gathered for inspections, breakfast, and the daily rum ration. “Stand-to” at DawnĮach dawn, the usual time for an enemy attack, soldiers woke to “stand-to,” guarding their front line trenches. Life in the trench, the infantry’s home for much of the war, involved a day-to-day routine of work and leisure. ![]()
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